These are loaded using Plogue's Sforzando VSTi software.
So that the files load into Daggerfall Unity without much issue, they will be rendered to OGG Vorbis format so that they can be moved to the appropriate folder and automatically loaded in by the game.įor the orchestral instrument samples, I'm using a combination of VSCO2-Community-Edition sample libraries, and Virtual-Playing-Orchestra-3. Some of the midi files are clones/duplicates that are only slightly different due to the different soundcard profiles of the time (MPU-401, SoundCanvas, SoundBlaster, AdLib, etc.) So I'll only be remastering one 'branch' of the files which ever seem to have more data, and/or behave better with my sample libraries. The aim of this remaster is to use the samples and tools I have at my disposal to produce a cohesive and comprehensive remastering of all the midi files available from the Daggerfall Unity GitHub.